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Application-oriented Multimedia Scheduling Over Lossy Wireless Networks Ödevi
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The emerging wireless networking technologies such as
3G, 4G, and IEEE 802.11a offer orders-of-magnitude higher
throughput, ranging from a few hundred kilobits per second
to about 54Mbps, thus making it feasible to support real-time
video and audio multimedia applications. To function properly,
real-time multimedia applications require effective network
quality of service (QoS) support in terms of throughput,
delay, jitter and loss ratio. To provide network QoS, researchers
have proposed various packet scheduling algorithms,
notably through wireless fair queuing (see [6][7][8][9][10] for
a few examples). These wireless fair scheduling proposals seek
to provide packet-level throughput and delay bounds over the
error-prone wireless channel.
While the performance benefit in terms of network QoS has
been convincingly demonstrated by each of these earlier proposals
[6][7][8][9][10], what is missing is how well such network
performance gain can be translated into the application
domain. Therefore, in this work, we seek a better understanding
of the relation that exists between the better network service
provided by wireless packet scheduling and the actual benefits
as perceived by the applications that use them. Since this is obviously
a broad topic with possibly as many different answers
as there are applications, we narrow our study to three specific
multimedia applications, i.e., MPEG-4 streaming video, H.263
streaming video, and real-time audio. We are interested in evaluating
the performance of wireless fair scheduling algorithms,
under various realistic wireless channel conditions, from the
multimedia application’s perspective.
We make two contributions in this work:
• Using three popular multimedia applications for case studies,
we evaluate the QoS-oriented wireless fair scheduler The emerging wireless networking technologies such as
3G, 4G, and IEEE 802.11a offer orders-of-magnitude higher
throughput, ranging from a few hundred kilobits per second
to about 54Mbps, thus making it feasible to support real-time
video and audio multimedia applications. To function properly,
real-time multimedia applications require effective network
quality of service (QoS) support in terms of throughput,
delay, jitter and loss ratio. To provide network QoS, researchers
have proposed various packet scheduling algorithms,
notably through wireless fair queuing (see [6][7][8][9][10] for
a few examples). These wireless fair scheduling proposals seek
to provide packet-level throughput and delay bounds over the
error-prone wireless channel.
While the performance benefit in terms of network QoS has
been convincingly demonstrated by each of these earlier proposals
[6][7][8][9][10], what is missing is how well such network
performance gain can be translated into the application
domain. Therefore, in this work, we seek a better understanding
of the relation that exists between the better network service
provided by wireless packet scheduling and the actual benefits
as perceived by the applications that use them. Since this is obviously
a broad topic with possibly as many different answers
as there are applications, we narrow our study to three specific
multimedia applications, i.e., MPEG-4 streaming video, H.263
streaming video, and real-time audio. We are interested in evaluating
the performance of wireless fair scheduling algorithms,
under various realistic wireless channel conditions, from the
multimedia application’s perspective.
We make two contributions in this work:
• Using three popular multimedia applications for case studies,
we evaluate the QoS-oriented wireless fair scheduler konusunda geniş içerikli bir ödev dosyasıdır. Bu ödev dosyası oldukça kapsamlı bir şekilde hazırlanmıştır.
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| Sayfa Sayısı:
6
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Dosya Uzantısı: rar |
Kaynakça:
Var |
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Telif hakkı: Sitedeki
dosyalar üye olmak için öğrencilerin gönderdiği dosyalardan
oluşmaktadır, eğitim ve öğretim amaçlıdır. Bu dosyaların
tamamının editörler tarafından gözden geçirilmesi yoğun bir
emek gerektiğinden, gözden kaçmış olanlar olabilir. Ayrıca
bir üyemiz tarafından gönderilen bir dosyanın telif hakkına
tabi olup olmadığını her durumda tespit edemeyebiliriz.
Böyle bir durumu fark etmeniz halinde lütfen iletişim
bölümünden bize durumu bildirin. Siteden kaldırılması için
dosya ismini veya numarasını bize göndermeniz yeterli
olacaktır. İlgili dosya 24 saat içerisinde derhal siteden
kaldırılır. Telif haklarına gösterilen özen konusunda bize
yardımcı olduğunuz için teşekkür ederiz. |
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6 sayfalık
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Application-oriented Multimedia Scheduling Over Lossy Wireless Networks Konusundaki Diğer Ödevlerimiz
Application-oriented
Multimedia
Scheduling
Over
Lossy
Wireless
Networks
Application-oriented Multimedia Scheduling Over Lossy Wireless Networks, Application-oriented Multimedia Scheduling Over Lossy Wireless Networks ödevini bedava indir, bedava Application-oriented Multimedia Scheduling Over Lossy Wireless Networks ödevi, 6 sayfalık Application-oriented Multimedia Scheduling Over Lossy Wireless Networks ödevleri |